uruz: (Default)
𝚆𝙾𝚁𝚂𝙷𝙸𝙿 (𝙼𝙾𝙳𝚂) ([personal profile] uruz) wrote in [community profile] sacktime2025-09-01 01:28 am
Entry tags:

JERICHO ● SEPTEMBER 2025 EVENT/TDM

TDM & EVENT: JERICHO


Prologue: New Characters

You've been plagued with a reoccuring dream, as of late. Every time you sleep, the dream returns to you.

It always begins the same way: As a breath held for too long. As a pressure at the base of your spine. A silence that presses against the skin like confession, like prophecy. A ripple moves through your bones. A tide builds and pulls at your feet, familiar by now. You dream of a black, soundless wave, thick like oil and starlight, swelling across the horizon line. You've seen the wave before, countless times, always rising. With every night, it never reaches you. You always seem to wake before it does . . . That is, until tonight.

The wave moves slow, deliberate— like something ancient and alive. And when it finally crashes, there is no harsh impact. Only warmth. Only submersion. Rather than drowning, you are being claimed with saltwater that's sweet with myrrh. The darkness embracing you pulses with desire. Then, a voice envelops you.

"Come home."

It dribbles with honey-like promise, like a truth you've always known, whispered now from within your marrow more like temptation than a request.

"You are mine. You always were."

The voice offers purpose. Worship. Belonging. And when you wake . . . You wake changed, with a mask on your face you did not choose. Elegant. Sacred. Too important to remove. You have been given a gift. A new beginning.

Welcome home, new Vessels.


Sink Down Like Precious Stones

( content warnings: drowning, body horror )
Vessels awaken within the dreamscape as the black wave recedes from their skin like velvet falling off the bone, their masks in place over their eyes and left afloat in the watery expanse. All around them, the ocean stretches infinite and lightless— so still it mirrors the sky above, indistinguishable from the void. Far in the distance, massive obsidian walls curve inward, enclosing this vast seascape like a forgotten temple basin. And there, at the far horizon, one glow pierces the dark: a low-burning fire flickering within a half-sunken structure of impossible architecture— arched, ribbed, as though built from marble and cathedral glass.

This is a test, and it begins with belief.

Those with unwavering faith— whether in Sleep, another god, or even themselves— will find the surface beneath their feet holds firm. The sea becomes glass, and they may rise, and walk. But those adrift in doubt begin to sink. Precious stone creeps over their skin. Joints stiffen. Flesh cracks. Breath slows. It is not death, but it is close and might as well be hell. Your only salvation lies in your own conviction . . . Or the mercy of another Vessel who happens to walk.

Those who drown will not die. They will loop this moment— sinking, blackness, return, sink again— until belief takes root in some way. Alternatively, they may awaken in a later dreamspace . . . Changed.

NOTES:
• Pale white fish as well as glowing jellyfish may be encounted. The fish stare at vessels as they drown, and jellyfish may leave behind a shock that could temporarily stop the process of crystalization. But only temporarily— and their stings are excrutiating.
TOKEN EFFECTS:
• Magic becomes volatile— spells flicker, overcharge, or fizzle unpredictably when cast on or near the ocean.
• When you cast, your veins glow from beneath the skin, but not with light. It's writhing. Like something trapped under glass.
• When channeling magic, your mouth may fill with brine and blood.
OFFERING EFFECTS:
• The water responds emotionally— thrashing with fury or calming with yearning depending on the Offering's state of mind.
• The sea amplifies desire and instinct, making base emotions harder to suppress— rage, hunger, longing all churn just beneath the surface.
• The black water feels too warm, too alive, clinging to the body like memory; any stillness invites visions of Sleep's embrace, both reverent and consuming.


You Taste Like New Flesh

( content warnings: body horror, psychological horror, compulsion, unreliable reality )
The ocean path ends at a palace carved of pearl and spun silk, impossibly perched where water meets nothingness. Whether you have traversed the black sea on trembling feet or simply awaken seated at an impossibly long table, it makes no difference. You are here now, and welcomed, suddenly in attire fit for a gala. Around this table sit countless Dream-Vessels, many silent and still, faces unreadable in the flickering candlelight wearing generic, six-eyed masks. The table stretches beyond sight, arching beneath creeping vines that twist like ancient veins overhead, blooming with strange blossoms that beat with energy. Flames dance atop dozens of candles— some burn on brass holders, others hover, like fireflies caught mid-flight, their shadows flickering and shifting with an otherworldly rhythm. Around you, phantasmal forms shimmer on pedestals: Sleep's ancient Guardians are eternalized through memorial, monstrous and magnificent, lost to time yet enshrined in reverence. On the highest pedestal stands a still living One, silent and watching the feast with somber eyes. Sleep's voice whispers in your ear, encouraging a glance to, perhaps, see what you may become.

"Feast, My Dear Vessels. Until you taste like New Flesh."


The foods before you don not come unmeddled with. Each bite pulls memories from your bones to the surface— moments buried or erased, but these are not just yours. The banquet feeds on shared history, stirring secrets tangled between you and the others here. To eat is to open a door: to risk awakening something dormant, to invite others inside your buried truths, to forge bonds or betrayals that can never be unseen.
Eton Mess: Crushed meringue, tangled cream, and berries that bleed like bruises when bitten. Sweetness melts quickly, leaving your tongue cold. As you eat, a memory rises— but you don't experience it alone. The person nearest you sees what you see, hears what you hear, feels what you felt. Together, you can alter one key detail, and that change ripples outward, shifting how you both remember the event.

Deviled Kidneys: Spiced and seared, the metallic richness clings to your mouth, as if tasting old blood. Eating summons the echo of a painful or violent memory, but your partner experiences it with you.

Roasted Lamb in Mint Sauce: The sweetness of the meat is cut by mint sharp enough to sting the throat. Your act of consumption awakens a craving, but not in you— in the Vessel sharing this dish. They feel an inexorable pull toward your memory, even without knowing what they seek. The bond persists until the craving is confronted.

Honey Scouse: A thick, golden stew heavy with warmth, but beneath the sweetness, something cloying curls around the edges. Every shared spoonful spreads a slow, creeping influence between you and your partner: intrusive visions, subtle compulsions, small lapses in agency. Neither of you can tell whose thoughts belong to whom.

Starpit Fruit: Plum-sized and faintly glowing, the juice leaves your fingertips dusted in silver, like handling starlight. When bitten, the fruit releases the memory of a forgotten wish, not to you but to the person beside you. They see it clearly— and know exactly what you once wanted most, even if you had buried it.

Marigold Brandy: A golden spirit served warm, glowing faintly as though sunlight has been trapped inside the glass. When lifted, it releases a soft, floral scent. The first sip draws you and your partner into a shared burst of joy— a memory that makes you swell with happiness. The sensation is so immediate, so electric, that when the memory breaks, your bodies ache to move, to speak, to draw more positivity to light. You may feel an irresistible pull to get up and dance on the wide palace floors, even if no music is playing . . . And if others nearby drink as well, the effect multiplies.

Saints Breath Chalice: A dark, wine-thick cordial served in tarnished silver cups etched with symbols that shift when stared at too long. The liquid smells faintly of frankincense and something sweeter— blood-warm and alive. Drinking it floods you and your partner with the overwhelming sensation of being inside someone else's celebration, a memory that belongs to neither of you: a vast mass of black, with branching antlers and six, glowing red eyes. It reaches to sink its claws into your chest as she sings: One. Beloved. We were meant to be. It is impossible to tell whether you're witnessing joy or manic worship. There is chanting you cannot understand but somehow already know, drums that sync with your heartbeat until you can feel nothing else. Your limbs begin to twitch, then sway, then move without conscious thought, drawn into a dance you do not remember learning. If more than two people drink, your movements synchronize perfectly, your breath matching theirs, until the room seems stop to watch.

The table awaits.

NOTES:
• Feasting becomes addictive. The more a character eats, the harder it is to stop. Gluttony may cause physical consequences: nosebleeds, twitching fingers, warping speech, uncontrollable confessions, or dripping nectar from their mouths.
• Those who refuse to eat at all begin to starve in a dream-sense: they lose color, smell burning, and feel the weight of Sleep's gaze. Her wrath isn't immediate— but it grows the longer you reject the feast. She takes offense.
TOKEN EFFECTS:
• Each spell cast after eating releases parasitic energy— manifesting as flowers, thorns, parasitic insects or rot— either from their own body or from someone they recently touched.
• Casting warps your limbs temporarily: too many joints, fingers curl the wrong way, nerves burn like wires.
• Touching others leaves sigils burned into their skin. These will briefly carry over into the waking world during next month's event. Runecasters will get the innate feeling that this symbol has a meaning summed up as "The Night Does Not Belong To God". How they interpret that is up to them.
OFFERING EFFECTS:
• The act of devouring awakens an overwhelming desire, often physical, but sometimes emotional or spiritual. This desire clings to another Vessel at the table, creating obsessive attachment or aggression.
• The more they eat, the more their monstrous traits subtly emerge.
• Consuming another Vessel's memory (if shared or touched) grants a brief glimpse of their deepest fear or weakness.

There's Something In The Way You Lay

( content warnings: sexual content, voyeurism, body modification, omegaverse traits, loss of agency )
Beneath its pearlescent halls, beyond the banquet of flickering candles and dream-Vessels who eat in hollow silence, a spiral staircase winds downward. Its steps are damp and velvet-slick. The further you descend, the warmer the air becomes— humid, cloying, thick with the scent of sweat, salt, and incense. The sounds reach you first: Slaps, gasps, the wet chorus of bodies and perverse intimacy. Laughter, muffled sobs, the echo of whispered names long forgotten. At the base lies a corridor of "private" rooms. Their doors swing open with dreamlike invitation. Inside, the scenes unfold: past dream-Vessels lost in tableau— arched backs, bitten lips, mouths open in prayer or obedience. Some are alone, coiled in worship. Others tangle in groups, indistinguishable where one body ends and another begins. Vines bloom across the ceilings, watching. The walls glisten with breath. You see their faces, but you can't quite distinguish what or who they are. You may not remember choosing a role, but the dream has chosen for you. α or Ω— and with the naming, your body changes. There is no shame here, only devotion made manifest. This is how Sleep is worshipped now: through cruelty and surrender, through the giving and the taking of flesh.

NOTES
• Masks may optionally offer a sort of glamour for Vessels who wander into these chambers— they will not be able to recognize each other. How much of that, whether it be appearance, voice, and so on, is up to you.
• Past dream-Vessels perform for no one, eyes vacant, movements perfect, as if only a ghost of a memory. Player characters may interact with them and even partake in intimacy with them, but be warned: they are emotionally absent and may cause symptoms of succumbence that could be remedied with a proper, player-character tether.
• Tools hang on the walls: Rods of all sizes, slick with heat. Collars that hum with low, seductive voltage. Blindfolds that intensify physical contact, There's no need for cuffs or chains when there are vines that seem to respond to the α party's mood— tightening, flowering, or reaching for skin. You are free to come up with your own items.
α perks:: Instinctive claiming (done through biting, rubbing, branding, etc), an almost predatory focus and obsession for those who interest them, pack gravity (the ability to attract one or more vessels at once), emitting a scent that ignites heat/rut in others, darker urges surge and a commanding voice.
Ω perks: High pain tolerance, instinctive yielding, emotional synchrony with those being watched, self-lubricating, hypersensitive, scent tracking, intense need to please or be filled emotionally, physically, and spiritually. When touched, glowing runes bloom across the skin.
TOKEN EFFECTS
• Spells cast during acts of intimacy may provoke a heightened sensation of euphoria for both caster and whoever is affected by the spell.
• Magic may manifest as misty appendages— extra hands, tongues, eyes, etc.
• Divine energy becomes volatile when passed through the body— ecstasy may border on agony, or vice versa, and Tethering becomes impossibly euphoric.
OFFERING EFFECTS
• Flesh becomes malleable mid-act— bones bending, jaws unhinging, skin blooming open, etc.
• Animalistic traits emerge: tails, claws, growls, tentacles, scent glands— all begging to be used.
• Feeding and Tethering are indistinguishable— hunger becomes worship, and worship becomes need.

I am not worthy

( content warnings: body horror, violence, gore, parasitic/invasive feeding, death )
Wherever you are, the palace begins to rot. First slowly, then all at once: vines swell with black fluid, splitting at the seams. They burst from beneath marble tiles, coil up pillars, slither across frames and vacant thrones like arteries choking a heart. The candlelight flickers. One by one, the flames throughout the palace float upward . . . And die. No smoke. No warning. Just wet silence. Then the Dream-Vessels begin to fall. They do not scream as they do. They collapse like marionettes, limbs askew. Their flesh splits open along wounds that should not exist— a rip at the neck, teeth marks prying open the ribcage, a bite that swallows half a torso. Bones jut like sculpted ivory. Entrails slither across the floor like garlands. Some burst mid-air, as if the dream demands spectacle. Others fold in on themselves until all that's left of them is a mound of flesh.

"I am not worthy."


One voice. Ten. A thousand—layered, glitching, sweaty. It echoes from the walls, the bodies, the seams in the floor. The corpses twitch in time with the chant, jerking violently. Some snap backwards, eyes wide, jaws unhinged. Others explode— blossoming in gore, raining viscera. From the heaving pile of ruined Dream-Vessels, something forms.

It lurches into being: stitched from tongues, teeth, torsos. Weeping. Wailing. Worshipping. A monstrosity of raw flesh and faith: all failures made meat. Its eyes (are they eyes?) blink out. Arms claw outwards, too many to count. Its scent is of copper, sweat, and sorrow.

When The Abomination chooses to feed, it seeks not flesh, but the softest rot inside you. An appendage uncoils from its writhing mass and unhinged jaw— veined, slick, and trembling like a violated root. It drives itself into your mouth, splitting your lips with obscene tenderness, and sinks deep into your throat, locking you still.

What it draws out is not blood. It siphons your doubts, your fears, your most secret self-hatred. Your inadequacy. Every buried shame. Your hate. Your negativity. Every flinch of unworthiness. Every moment you believed yourself unlovable, unseen, too small. It gorges on what you hide from even yourself, and the more you try to resist, the sweeter your sorrow becomes. The last thing it takes is your life force, and then your viscera, leaving you wilted and shrivled like a hollow log.

This death is violating and feels painfully slow. You're drained raw of your vitality until you're but a brittle husk that breaks to dust in the wind. It seems near impossible to destroy, always reforming into bits and pieces left smudged behind. Perhaps your best bet it to run, or attempt to wake yourself up from this nightmare.

One's voice repeats in choked sobs: I am not worthy.

NOTES:
• Wounds from the beast linger. You may wake bleeding or marked.
• If devoured, characters will awaken the following month extremely fatigued during the first 3-5 days of the month. They may also sporadically rigurgitate black sludge. Characters who die and are already in the game may requesta plot clue, that will be a vision your character will dream of before awakening.
TOKEN EFFECTS
• Magic recoils violently when used on The Abomination, backfiring with psychic screams or ripping into your flesh.
• Your hands glow uncontrollably, burning what you touch— even those you love.
• Magic becomes hungry; it demands pieces of your body to function. A tooth. A nail. A rib (and so on).
OFFERING EFFECTS
• The rage it stirs in you is monstrous. You begin to shift uncontrollably— flesh blooms, bones crack under strain.
• Your body begins moving before you decide to. Twitching toward The Abomination, and toward the scent of despair.
• During the chaos, you may develop a fixation with another Vessel's flaw. You can smell it on them. It entrances you . . . To the point that you may feel the urge to feed them to The Abomination.



OOC NOTES

➤ Welcome to Somnia's second TDM, which doubles as our third gamewide event!

➤ This TDM is considered game canon. You are free to have your character remember as many details as possible.

Only new characters are free to experiment with the Vessel options to your liking; this is a dreamscape, so multiple/different situations for you to really test which option you like most is possible. Current characters must remain as their chosen Vessel type unless you requested a switch, which can be done on the Taken page.

➤ All TDMs take place within a dreamscape, meaning characters can interact with the setting without needing to apply. Come have fun with us!

➤ Veteran players, I ask to please refrain from making post-event threads for the time being! We have some important information to take into account in next month's event when characters are slated to "wake up". At the very least, please wait for the information to be offered on the next plotting post. Thank you everyone for your patience!

➤ Please comment on the TDM's INVITE TL if you are a new player interested in joining the game, but don't yet have an invite. Current players or the mod may reach out to extend an invite. Once you've got one, please don't forget to comment on the Invite page so you may properly link it in your reserve and app.

➤ Questions? Please direct them to the designated questions comment linked below!

networklogsoocmemesnavigation
vixenish: (11)

[personal profile] vixenish 2025-09-07 09:20 pm (UTC)(link)
I've been here for some time, now. A few months. This is my second time experiencing such a dream.

[ she gestures at the strange, dark expanse around them. ]

Explore enough, and I'm sure you'll meet the others like me. The ones who have been here.

[ she folds her arms beneath her bust, gripping her elbows. ]

The ones who were chosen, I suppose, [ she murmurs, more to herself than to Maria. ]
whomthebelltolls: (Oh oh oh)

[personal profile] whomthebelltolls 2025-09-08 09:11 pm (UTC)(link)
[She listens carefully, and her head tilts up slightly near the end. The water does not move, so in the silence, even the whispers are perfectly audible.

Her lips press together. Once, she might have clamored to be some sort of chosen one. Now, it feels a lot less like an honor.
]

A second time experiencing the dream... are there any that have been here longer than that?

[Twice is already more than a coincidence, but even more times than that would point to a troubling pattern.]
vixenish: (40)

[personal profile] vixenish 2025-09-08 09:17 pm (UTC)(link)
No. I'm quite sure of that. If you're ... similarly chosen, you will most likely join us in New York. There wasn't anything there but decay, animals, and the empty husks of what were once people, until we arrived. I'm quite certain we were the first.

[ why else would Espera have spoken to them so?

Sleep's decision to seize them for worship seems, at least to her, to be rather recent. ]


We should move. We don't know if it's safe to stay here.
whomthebelltolls: (that my behavior's unacceptable?)

[personal profile] whomthebelltolls 2025-09-11 04:45 am (UTC)(link)
New York...? In the New World?

[Because, well, guess who has two thumbs and is from some sort of Victorian-esque era European city.

... This is a long way for her to be transported, either way. At least in Yharnam the Nightmare was fairly close at hand.
]

Is it also some sort of dream? Last I knew America was a bustling place, especially in such cities. What sort of catastrophe could befall it?

[It's very odd to her. Still, she nods, and motions to start moving. Her legs are long, and her stride swift, but she at least has the presence to try to not push it too hard or too fast; not everyone can be as tall as she is.]
vixenish: (pic#17846489)

[personal profile] vixenish 2025-09-12 06:56 pm (UTC)(link)
The New World? I wouldn't know. I'm not from Earth, originally.

[ Lortel is, in fact, rather petite! Maria has a longer, faster stride than she does. still, she keeps up. ]

We don't know. What brought about the city's ruin is a question we're actively trying to answer. It's been rather difficult. Information is scarce, and when available, it tends to be rather cryptic.
whomthebelltolls: (Does it thrill?)

[personal profile] whomthebelltolls 2025-09-13 03:23 am (UTC)(link)
[Her stride slows, slightly, as she thinks about it. She's usually pretty cognizant of people not having her stride length, but now she has too much to think about and can't focus on it.

Not from Earth is a wild revelation on its own, but there's too much to ask about that isn't that specifically.
]

So it remains inscrutable, despite being recent. How vexing.

[She doesn't like that thought. Especially since they could be here a very, very long time.]

And I do not suppose this gracious host has allotted us easy access to their person?

[For Maria's other favorite solution: Incredible Violence.

Not that she's going to admit it so easily.
]
vixenish: (33)

[personal profile] vixenish 2025-09-14 07:30 pm (UTC)(link)
[ a laugh bubbles out of her. ]

No. Of course not. If only it were so simple!

[ Maria may not be the only one between them disposed to ... alternate solutions. ]
whomthebelltolls: (So condescending)

[personal profile] whomthebelltolls 2025-09-14 11:56 pm (UTC)(link)
Of course. [Bah. Her mood is sour, now.]

So... we have but to wait for some opportunity, then? Play this game until we can find a soft spot to prise open?

[Time. She has time. She's dead - she has nothing but time. It still doesn't make the prospect appealing.]
vixenish: (42)

[personal profile] vixenish 2025-09-15 02:18 am (UTC)(link)
[ ... haha! what an understandable frustration to have. Maria's sourness makes her want to smile, and she swallows the impulse. ]

That is exactly how I've been treating it. I bide my time, gather my allies, stock supplies, and hunt for information. We'll have our opportunity, one way or another.
whomthebelltolls: (Inside my head)

[personal profile] whomthebelltolls 2025-09-18 02:41 am (UTC)(link)
I suppose so. We can hope it behaves much like a human and becomes complacent.

[Or at least so stuck in its routine that it doesn't notice when the humans have found a hole in the defenses until too late. She can take that, too.]

Or that some day we simply... awaken.

[She won't hold out hope for that one, though. The Great Ones holding someone in their dreams didn't exactly care for what their bodies were doing, if the person was still present outside the dream. After all, Maria's body should be cold in the ground somewhere, now.]
vixenish: (50)

[personal profile] vixenish 2025-09-21 06:51 am (UTC)(link)
[ what funny phrasing. musingly, amused, she asks, ] Are all humans complacent, or is complacency a uniquely human trait?

[ it's a rhetorical question. ]

... I wouldn't mind waking up, [ she murmurs, with some wistfulness. ] But I won't simply hope for such a thing.
whomthebelltolls: (And make me wonder why I'm even here)

[personal profile] whomthebelltolls 2025-09-23 05:27 pm (UTC)(link)
[You know what? She's going to explain it, anyway.] I believe all humans are at risk of complacency. Routine becomes rote, and when it becomes rote, certain things are not done, and changes are not adapted to. My mentor warned me against it, but every mentor warns against it that I have experienced, and every one is both correct and powerless to stop it.

[And thus, powerless to stop what happens afterward.]

But... I will not hope for simply awakening, either. We cannot become too used or complacent in this place, either, it seems.
vixenish: (pic#18061565)

[personal profile] vixenish 2025-09-28 04:38 am (UTC)(link)
Oh, my, [ she murmurs, very soft, at the end of Maria's first sentence. it's an observation, not an interruption, and she otherwise listens quietly, her bright, focused gaze giving away nothing of her thoughts.

in the end, she smiles, a faint, understanding thing which is neither warm nor happy. ]


I wonder, if the price of constant vigilance is too much to pay.

[ it's rhetorical.

of course it's too much.

Lortel smiles more warmly now, and it touches her eyes. ]


You should know. If you are chosen, you will be changed. Physically, or ... in another manner.
whomthebelltolls: (And you wish)

[personal profile] whomthebelltolls 2025-09-29 05:54 am (UTC)(link)
... In another manner?

[There are any number of things that could mean. One of those is something Maria is actually interested in, but the rest are very much so not.]

Mind warped by some Eldritch Truth, then?

[Been there, done that.]
vixenish: (pic#17936185)

[personal profile] vixenish 2025-10-02 03:52 am (UTC)(link)
Haha!

[ the supposition startles her with its nearness to the truth. ]

Something like that, I suppose. Some have been given new powers, at the expense of their old ones. Don't mistake me, they're still changed. It is less visible, for them.
whomthebelltolls: (Oh oh oh)

[personal profile] whomthebelltolls 2025-10-02 11:45 pm (UTC)(link)
I see. [It's vague enough to be a little frustrating of an answer, but if people are all changed in slightly different ways, maybe that's the best she can get.]

Then all there is to do is brace onesself for how they'll manifest, hm? [Definitely frustrating.] ... Then I shall.

[And she will be absolutely unprepared for it!]