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𝚆𝙾𝚁𝚂𝙷𝙸𝙿 (𝙼𝙾𝙳𝚂) ([personal profile] uruz) wrote in [community profile] sacktime2025-12-01 09:26 am
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JAWS • DECEMBER 2025 EVENT/TDM

TDM & EVENT: JAWS




Show Me Those Pretty White Jaws

The dream has been coming in waves for those new to Sleep's touch, as a shoreline that never stays still. As a sky that never remembers to include its stars. Beneath it all, there is a voice. Her voice: silk-sweet, coaxing from just beyond the approaching wave that towers like a moving mountain. She tells you to come home. She promises it won't hurt, even if she never tells you what waits beneath. You see the shape just before the dream ends: a massive black tidal wave, yawning wide and black until it looks like a pair of jaws breaking upon you. You don't have time to resist.

You and your veteran Vessels will awaken in water.

There is no surface. No bottom. No sky. No sound but your own heartbeat and the echoes of water being slashed though, dull and endless in the still, frigid dark. You are suspended, weightless— Some may have difficulty to breathe without inhaling water the first few times, while those aligned with the waves will feel it come like second nature. Once you acclimate yourself, you'll notice that around you drift glowing filaments; thin, pulsing threads that coil like jellyfish tendrils, softly luminescent. They curl and twist through the water, and when you look closer, you realize: they show you things. Memories, maybe. Dreams, maybe. Each one unique to your gaze: a hand reaching for yours in the dark, a goodbye that never finished, a face you haven't seen in years. They are what you think love looks like. What you once needed it to be. And when you touch them, they wrap around you, gently, warmly . . . Hungrily— and begin to pull you down.

To ascend into the next level, you must let go. But not everything that binds you wants to be released. The filaments drifting through the water show you what you think love looks like— what you've built it into. They are gentle at first, beautiful even, but the longer you cling, the more they pull.

There are ways to escape them: You may bind your filament with another's and together speak aloud a shared truth: what you believe love really is. If your hearts align or at the very least come to an agreement, the threads dissolve into light and lift you upward. If your beliefs clash or contradict, the threads knot tighter, and something . . . May take interest in you.

Beneath you, something moves. Huge, silent and almost regal. It glides through the deep like a phantom, almost too large to be real. You feel its presence before you see its flash of pearl white and glowing red eyes, three on each side of its face: a shark.

The shark is here to choose its next meal. It smells grief, fear and seeks out trauma most of all. It is drawn to the most unspoken parts of you, the very parts you thought were buried, roused from the tightened ropes of what you crave in your heart. And when it chooses you, it does not bite immediately. It invites, with its jaws opening like a sanctuary and slow towards you.

Inside is I, whispers Sleep. Allow Me to have you whole, and you will be at peace. Show Me love.

Fight against her, or even with your current partner about what love is, and Sleep will open her maw, spilling tendrils from her throat and begin to stalk you. Best be prepared to fight the possessed Megalodon— She will laugh, amused as you do, like a great cat playing with its food. And if you were to be caught, well. You'll wake in the dream's next level with an undeniable prey drive, whether Token or Offering.

She will do anything to keep you here.

NOTES:
• There is no surface visible at first. Light only comes from the filaments. As characters resist, act, or ascend, a faint stained-glass shimmer begins to pulse upward, hinting at the dream's next layer.
• Sound is muffled— speech emerges as bubbles, but meaning travels regardless. Words feel heavy here. Some phrases may literally change the water (turn to light, birth dream-objects, or ripple with tension). You will do better using The Murmur as a means of communication. Luckily you have your mask on!
• The Shark always circles once it senses trouble within you. Sometimes close, sometimes far, but always felt. If characters listen closely, they can hear the echo of One's voice coming from inside it: pleading with a haunted, at times screaming melody.

TOKEN EFFECTS
The dream bends subtly around Tokens, especially at the whims of an Aquamancer. Walls of pressure open before them, and filaments shift course as if expecting them. This can make their path easier, unless they start to doubt their purpose.
• Tokens perceive emotional resonance as currents in the water such as subtle flows of energy. These can guide them (or others) toward escape paths, or signal when the shark is near.
• When a Token speaks or acts with strong intent, the dream sometimes translates it into a symbolic structure: A word might become a floating glyph. A gesture might alter the filament's shape. A moment of clarity might reveal a hidden path. Other characters can interact with these dream-objects, but they're fragile, unstable, and prone to distortion by doubt.
• The deeper Tokens go, the more they feel themselves pulling apart and begin to experience dual awareness: one part dreaming, one part watching— some may even see flashes of within the shark's belly, and One's voice much louder. The deeper they go, the more detached they become, and the more they lack the ability to act at all.


OFFERING EFFECTS
• The shark is more fascinated by Offerings. It circles them often, sensing kinship— or potential. The more monstrous the Offering, the more the shark "pauses' near them, almost curious.
• Offerings feel "the pull" more clearly, particularly Merrows and other aquatic-based Offerings—they can sense where the surface might be, and where the shark intends to strike next. They may even see pulses in the water that others miss, similar to Spider Man's "spidey senses".
• An Offering may experience rapid body changes submerged. Fins may appear, bones may shift, teeth may lengthen without warning and so on. This makes their movement easier or harder, depending on how much of themselves they're holding back or how apt their monstrous forms are at swimming.
• Some Offerings may feel drawn to the shark— not in fear, but in understanding. They may see themselves in it, and vice versa— One's song in particular is hypnotic, and for split moments you may understand his pain through his words. This might make you more prone to being consumed, though, so hopefully your partner can help you out of it—?.


Watching Me With Eyes Of A Predator

The surface you breach is not water— it's glass.

You strike it with the force of falling sky. It fractures beneath you in a bloom of painted light. For one weightless moment, the dream hesitates, sputters. Then the world shatters, and you fall with the cascade.

Water pours through the crack in the ceiling, carrying you down in ribbons of color and a shattering splash. Stained glass shards drift like petals through the now collapsing roof, and you eventually land not in sand, but upon a cathedral floor, slick with tide. Around you, the water spreads, pooling across the stone and swallowing the walls in a rising hush as it finds escape through the doors.

The cathedral is vast, impossibly so. Its architecture towers, crooked and immaculate, built more from longing than stone. No altar awaits you. No congregation. Only the sensation of having trespassed into something meant to be private. Veteran Vessels may recognize this cathedral as St. Patrick's— before it was drenched in One's blood sacrifice.

High above and surrounding you, the stained-glass mosaics churn with captured light. f you linger beneath one of the window's rays, your appearance may begin to change under the light. You appear as someone else sees you. Be it a hero. A monster. A disappointment. A god. A weakness. A temptation. Even a burden. That version of you clings to your dream-body like a second skin; uncomfortable, intimate, and undeniable. For some, it may be beautiful. For others, unbearable.

If you and another stand beneath the same window, you may each appear as the other secretly imagines. There is no control and no negotiation. Only truth twisted through the lens of want, resentment, fear, or love. And it doesn't go away until you leave the light.

Eventually, the cathedral doors open by dream's will. Beyond them lies a cloister garden: narrow paths, pale trees, and wild flowers that bloom in stillness. At the far end, behind the overgrowth and ruined arches, you see a hollow.

It is a corridor where the dream collapses inward, twisting, warped, half-swallowed in fog and dread. Its stones pulse faintly beneath a shallow film of water. Black tendrils reach from its depths like roots, veins, twitching toward sound, warmth, and movement. You see them dragging matter into the earth, and between them lie bones, contorted and fresh, half-consumed.

And farther still, a body that still breathes. Glimpsed only briefly, A masked man's form is stretched by the hollow's gravity, arms pinned behind the veil. He does not move, or speak. Or perhaps, he cannot. The hollow does not let him go and will not, should you make your attempts. If you step foot in the hollows that have consumed him, you too will be consumed. A three eyed Tod sits at the hollow's edge, a single bushy tail splitting into three, as its body plays with illusion like smoke put to dance over fire. It says, as its head floats up and its maw splits into a grin too cheshire to ignore: Wearing shoes, yet no feet in sight. You'll hear steps pound in the death of night. What is it that you need, to cross this narrow blight?

It disappears and only leaves you the riddle to chew on.

Nothing living can cross the hollow, you'll soon find. Nothing except . . . The Nightmares.

Just outside the garden's boundary, you'll find horses built from wind and shadow, flickering at the edge of your vision. Their bodies are black— not the color, but the absence, swallowing all light. Some of their craniums cound be seen, others have a jutting horn of bone from their foreheads. Where eyes should be, there are six: three stacked on each side of the skull, glowing dimly red like distant embers beneath ice. Their manes flow like torn fabric, like drifting vapor that trails behind them like the smoke from a snuffed candle. Their maws are too damn wide to be herbivorous, yet they seem to enjoy the act of grazing. They wait, unchained and wild in a herd.

This is the only way forward. Only they can pass through the hollow untouched. But how to ride one—? You may chase them. You may plead, command, kneel. You may offer them all your need and all your love, promises that you will provide if they become your steed. But they were not made to answer it. For every Vessel, there is one single Nightmare that will choose them, and thus you will choose each other. They have their own personalities, some more aggressive or shyer than others. The harder you reach, the faster they vanish or harshed they will attack if unready. Try to mount one through force, and you'll regret ever trying. Try to bind one, and it will break you.

But if you are patient, if you figure out its nature and how to please it— your Nightmare may come closer. One may circle you. It may bow its head. Their snort is warm and real against your palm. If successful, it will lower itself to its knees. If you've got the height, they will simply wait, patiently, for you to get on their backs (Or not; there are plenty of sassy mares out there).

If you accept, you might not be taken somewhere safe, but you will be taken somewhere true, away from here. And if you force your want upon them, if you cannot let go— you will be left with something else.

In the distance, across the flooded cathedral floor, you may see One again. Flashes, glimpses. Always chasing a mare he never reaches, or the opposite— the mare chases after him.

NOTES:

• If a character successfully forms a bond with their Nightmare, it will return with them in the form of a waking world steed, officially introduced in the next event. You're free to give it the personality you wish.
• If a character attempts to force a connection with a Nightmare at any point (tries to catch, mount, command, etc.), the mare will bite or kick, which Vessels will suffer as a persistent dream-mark that will carry into the waking world.


TOKEN EFFECTS

• Light clings unnaturally to Tokens in the cathedral, especially near the stained glass. It bends around their bodies like a false halo, casting them in divine or monstrous outlines depending on who watches.
• If a Token casts or channels any magic within the cathedral or near a Nightmare, the spell does not manifest, but instead, a cold mist escapes their mouth, and the Nightmare turns to look. The dream rejects force.
• When a Nightmare looks directly at a Token, their eyes eclipse, pupils vanishing into rings of shadow. In that moment, a fragmented vision floods the Token's mind . . . not from the Nightmare, but from another character nearby. It shows the Token how that character once dreamed of them, what they feared, needed, or hoped they would become.


OFFERING EFFECTS

• The stained glass causes a subtle change in scent and physical appearance turning into a more grotesque version of this— Offerings begin to smell or look like what others most want from them.
• Offerings may always know where the Nightmares are, even when hidden. But the more they try to act on this knowledge, the harder the Nightmares are to reach.
• An Offering's body will react before they realize it, flinching from lies, bristling in moments of emotional pressure, pulling away from contact, and so on. They may startle even at gentle contact, as if something inside them is as reactive as they are.




Where The Delicate Stops

As your Nightmare takes you through the misty hollow, you may begin to notice the empty city of Manhattan as veterans remember. There is no warning but the eerie silence that surrounds you like impossible weights. The cathedral once behind you folds inward— wrong, deep and full of pressure. It bursts through the hollow's path, through the city's street, and then— The dream ruptures.

Stone peels backward like paper. Glass liquefies mid-air. The sky above the city pulls itself inside out. Time bends sideways. And from the edges of the dream, something, someone, begins to hunt. Sleep's presence moves like the very shark she chose as a vision of her physical manifestation. She does not speak or rage. But you feel Her, rising like fever beneath the skin of Her world as the hairs at the back of your neck do. She does not want you this deep, and neither does One.

Somewhere within the collapse, you may see them— entwined, shifting, trembling. One's face is turned toward you, screaming something that doesn't reach your ears. Sleep's hands are tangled in his body. She pulls him back with a gentleness that breaks the sky, and he screams, reaching for you with his last breath before consumption. The dream convulses.

The Nightmares bolt with you still on them.

The city rises to meet you from the shadows, but it's not the city you know. Skyscrapers twist at unnatural angles. Streets flood, then dry, then flood again. Tendrils burst from subway grates and gutters, slashing upward like tongues. Streetlights spin like compass needles. Cars levitate, crash, freeze midair. You move through it all at breakneck speed, but the exit keeps shifting— a hole in the world that flickers just beyond reach where you see your body, fast asleep.

Somewhere in the chaos, a few Nightmares are caught. Sleep strikes like lightning— she coils like a viper and tightens like a vice. One touch from Her, and your Nightmare collapses mid-gallop, its body unraveling into smoke and light. No sound. No scream. Just absence. And you fall right off it like a ragdoll.

Others fall beneath impact, too— a wrong turn, a shattered wall, a burst of heat from One's grief. A broken leg. A crash. A wound too deep to ride through. If your steed is lost, you fall. And if no one reaches for you, you stay fallen. Others are near, and their Nightmares still run. All of you have a terrible dread in your bones— if you are caught or left behind, the consequences will be dire. You might not even wake up. So, call out. Cling. Climb. Share. Two Vessels on one mount. Anything to survive and flee as the dreamscape tightens its wrathful grip around you.

Sleep calls inside your spine. You can't make out what She says. One answers, the same blur of garbled words in your marrow. And then, just before the dream can take you, just before you reach an exit— you rise.

Your body lifts from the Nightmare as it paddles the air with desperation, it too rising. You're pulled upward, weightless, as if a thread inside your heart has been yanked by a furious god. You float, twist in the air. Your vision glows white.

We've got you.

And then you wake up— mid-air in the waking world.

Your body slams into your bed, floor, street, soil, wherever it was that you had slept. Reality greets you with terrible impact.

NOTES

• If a character does not find a mount in time, they may be caught in the dream collapse. They still wake— but they wake broken. These characters may wake up bruised, disoriented, or emotionally fragmented, and this can be explored in the next waking world event.


TOKEN EFFECTS

• Any Tether they feel becomes unstable—splintered. For brief moments, they feel it breaking and re-forming again and again, with slight differences each time.
• The more emotionally charged they are, the more the dream pulls toward them; tendrils snap faster, debris veers unnaturally close.
• Their body flickers with signs of their own magic—sigils, symbols, runes— burning just beneath the surface of their skin like constellations. These glow brighter as the dream collapses, as if trying to tear free.


OFFERING EFFECTS

• Where Offerings are grazed or injured, they bleed light, not red. It floats up like mist.
• They hear One's heartbeat, not theirs, and it speeds in panic. It affects their own pulse, the mare under them . . .
• The Nightmare no longer follows the Offering's will—it will respond to their fear instead.


OOC NOTES



➤ Welcome to Somnia's third TDM, which doubles as the month's gamewide event!
➤ This TDM is considered game canon. You are free to have your character remember as many details as possible when they wake up.
Only new characters are free to experiment with the Vessel options, Token or Offering to your liking; this is a dreamscape, so multiple/different situations for you to really test which option you like most is possible. Current characters must remain as their chosen Vessel type unless you requested a switch, which can be done on the Taken page.
➤ All TDMs take place within a dreamscape, meaning characters can interact with the setting without needing to apply. Come have fun with us!
➤ Veteran players, I ask to please refrain from making post-event threads for the time being! We have some important information to take into account in next month's event when characters are slated to "wake up". At the very least, please wait for the information to be offered on the next plotting post. Thank you everyone for your patience!
➤ Please comment on the TDM's INVITE TL if you are a new player interested in joining the game, but don't yet have an invite. Current players or the mod may reach out to extend an invite. Once you've got one, please don't forget to comment on the Invite page so you may properly link it in your reserve and app.
➤ Questions? Please direct them to the designated questions comment linked below!



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guidingbookworm: (star mage)

Show Me Those Pretty White Jaws

[personal profile] guidingbookworm 2025-12-17 02:09 pm (UTC)(link)
(cw: eye body horror, panic attacks, world destruction, survivor's guilt)

[This wasn't Sirius's first dream of drowning in this place. Luckily as a mage he didn't need to breathe, but he didn't expect the new change that tore through him. He winced and clutched his right eye, the same one that he sacrificed to Sleep in the waking world, which eroded into glowing silver sand that shimmered like the stars. The erosion ate away the right side of his face, and crystals that shined with a light blue glow formed along the gaping hole, revealing a storm of swirling silver sand inside. As a mage, Sirius felt like a ghost so the pain wasn't too bad, but it still left him drained and he let himself sink as he recovered.

He couldn't swim so he reached out for the glowing tendrils. Sirius's view of love had been shattered and his memories reflected his inner turmoil as two conflicting views of love fought for control.

The first memory was when Sirius was a young child. His telltale glowing silver eyes had returned to his natural greyish blue, just like he had in the waking world. His father was reading to him when he interrupted him.]
"Father? Everyone says that you abandoned me when you gave me a cursed name. Is...is that true?"

[Sirius's father smiled gently and pat his head.] "Do you remember what happens to the dead during a missing year if they don't form a life bond with new child? They become forsaken and are cursed to wander the sea of sand as lost souls. I love you and my people equally. That's why I gave you a cursed name. Because I knew my son could carry that burden so the unlucky dead could rest in peace. So don't think of it as bad luck. Its proof of my love for you, because I know you can overcome it."

[The memory shook and disappeared in a dark ripple that echoed with the haunting sound of his father's voice, bereft of the gentleness he showed before.] "Monsters like you do not belong in this world. If I have to sacrifice our world to stop the corruption from spreading, then so be it."

[A stubborn light hesitantly grew brighter until another memory appeared. Sirius was now eighteen and his eyes glowed sliver like in the dream. Another young man with glowing purple eyes and messy short black hair stayed by his side as he struggled through a panic attack. Before Sirius could hear Altair's blunt but reassuring words, the memory rippled with the same haunting echo.] "Love is sacrifice." [Altair's angry voice from another memory echoed through the darkness.] "Storms Sirius! I didn't tell you anything because I was trying to protect you!"

[The resilient light flickered into being and again showed another happy scene. This time with Arrakis, a young man with short blonde hair except for a small braid on the left side and light blue glowing eyes that looked like a piece of the wind was trapped inside. He proudly revealed a beautiful hand carved chess set he bought as a celebratory gift for all them becoming friends. His bright smile was quickly consumed by darkness, followed by the sounds of gunshots and the pounding of metal as other voices begged Arrakis to open the door. His heart wrenching chuckle on the other side sounded muffled but Sirius would never forget his words.] "Sorry about this but this is my choice, so don't blame yourself. Take care of each other, okay?"

[The light was only a faint flicker this time and the last memory was mostly obscured in shadow. From the voices you could tell it was Sirius and a woman.] "Even all powerful mages need a break sometimes Sirius. I have just the thing. I'm going to teach you guitar!" [The memory faded to black with his father's voice echoing before and after the woman's voice again.]

"Monsters like you don't belong..."

"I"m sorry Sirius but this is the only way I can protect everyone...Goodbye."

"...don't deserve love."
merged: (𝗅𝗂𝗀𝗁𝗍𝗐𝖾𝗂𝗀𝗁𝗍)

[personal profile] merged 2025-12-19 05:03 am (UTC)(link)
[ Sharon was drawn to Sirius's familiar shape, to the steady glow spilling from his missing eye. Alarm hit first, but it was quickly chased by determination as she watched him begin to sink. She drove herself forward, pushing hard through the water toward him, and when their filaments finally tangled, his memories arrived in gentle waves that broke against her all at once. One hit so hard she forgot how to breathe, heart and lungs twisting into a tight knot, and when it receded, there was only a brief, precious second when her mind remembered before the next memory crashed over her again.

There was a strange comfort in knowing they were Sirius's—that she was not rifling through a stranger's life like scenes from a film, though maybe that would have been easier. For him, certainly. Each memory that washed through her filled in another piece of him, illuminating the parts he kept guarded, kept hidden too well. His understanding of love was sacrifice. It's the kind of love he had known the most, the kind that shaped him, even as he struggled against it. He cannot quite accept that he was worth that kind of devotion at all. And yet some people would willingly die for him, for the small, close-knit group of friends he had found and clung to.

In the water, as his father's voice faded away, one of her own memories slipped free.

Sharon was walking fast beside a dark-haired young man, their voices low and urgent. "Do you think you can save him?" he asked. She glanced at him without slowing. "I have to try. My dad gave up his life to protect me."

"Then I think he'd want you to leave." The words visibly offend her. Her expression twisted sharply, visibly wounded. "You don't know that." But her voice faltered, betraying her. Vincent was right, and they both knew it. He did not want her to do what she was about to do. What he knew she would do anyway. Vincent grabbed her by the arms and pulled her to a stop, his grip tight, holding her in place like he could force the truth into her. "If he loved you, he wouldn't want you to be in any danger."

Something in her snapped. She shoved him away. "And if you loved someone, you'd know you'd never give up."

The memory dissolved into the dark water around them as she reached for Sirius's hand. She tried to speak, but the endless ocean swallowed her words whole. She steadied herself, focused on him, on the tether between them, and tried again. ]


Your father was wrong about you, Sirius. [ Beyond that, Sharon agreed: love was sacrifice. ]
tequila_sunset: endless screaming and chittering, maybe a kiss (shoggoth on the roof)

cw: crass sexual metaphors?

[personal profile] tequila_sunset 2025-12-19 07:38 pm (UTC)(link)
A tentacle grasps his wrist first, coiling tugging him closer to a mass of thrashing limbs, and chittering beaks. A dozen eyes focus on Sirius, and the space where his eye used to be. Another tentacle reaches out, as if to touch his face but it stops short, trembling. He’s still a coward in the face of beauty. If he was less so, he’d press his beak against his skin.

“Your sacrifice is beautiful.”

His voice echoes in multiple tones. The core is rasping, guttural enough to fall into a kind of hissing. The other voice is shrill and fainter, strained with pain and brewing hysteria. He feels her call from below. Anticipation and fear swim in his gut, it might hurt, but it won’t last.

“You feel it. You understand. It’s not all sunshine and roses, it’s the altar and the knife that comes down on your belly. Love leaves you fucked raw and bleeding on the floor.”

[A paper pamphlet has sat on the kitchen table for days now. He’s not sure how many times he’s read it. He reads it with his breakfast in one hand, drips grease on to the page. He reads it when his gaze drifts from his takeout containers. When the hangover is receding his red eyes see it. REVACHOL CITIZEN’S MILITIA. JOIN TODAY.]

[“Think about it, Harry. You’re always saying you want to do more, for the kids, for the city.”]

[She’s right and she’s beautiful, blonde, green eyed. She presses kisses into the shallow of his malformed jaw. She says he’s cool.]


“Everyone deserves love. It’s everything, it’s all there is.”